Xenocore
Xenocore is a topdown roguelike set on an alien planet, collapsing from within because of the black hole in it's core. You crashed on this mysterious planet and now you have to escape it's time loop, and survive it's hazardous environment.
You play as Kaelaris, now synced with the planet's energy, you can absorb it and channel it into powerful abilities. Infuse your trusty boomerang with one of 8 elements, collect up to 102 possible upgrades and fight your way through waves of enemies.
Though this was a team project, i worked on every aspact of the game excluding narrative and cinematics. My main focus was to create a diverse combat system that encourages various playstyles.
Roles:
Project lead
Main developer
Combat designer
Enemy designer
System designer
Level Designer
2D asset artist
VFX artist
Time spent:
1 month final trimester project



Unity:
Development
Level Design
Combat design
Krita:
2D animation
2D environmental asset creation
Pixel FX Designer:
2D VFX







