Xenocore

Xenocore is a topdown roguelike set on an alien planet, collapsing from within because of the black hole in it's core. You crashed on this mysterious planet and now you have to escape it's time loop, and survive it's hazardous environment.


You play as Kaelaris, now synced with the planet's energy, you can absorb it and channel it into powerful abilities. Infuse your trusty boomerang with one of 8 elements, collect up to 102 possible upgrades and fight your way through waves of enemies.


Though this was a team project, i worked on every aspact of the game excluding narrative and cinematics. My main focus was to create a diverse combat system that encourages various playstyles.

Roles:

  • Project lead

  • Main developer

  • Combat designer

  • Enemy designer

  • System designer

  • Level Designer

  • 2D asset artist

  • VFX artist

Time spent:

  • 1 month final trimester project


Unity:

Development

Level Design

Combat design


Krita:

2D animation

2D environmental asset creation


Pixel FX Designer:

2D VFX


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